A simulation uses a room_loc to count windows in different rooms. What happens when the following code is executed?
int kitchen = 0; int bedroom = 0; int* room_loc; // int POINTER room_loc; room_loc = &kitchen; ➊ *room_loc = *room_loc + 1; ➋ // ACTUAL_VALUE(room_loc) = ACTUAL_VALUE(room_loc) + 1; room_loc = &bedroom; ➌ *room_loc++; ➍